E xtras

Today is Day

Info

The infamous Sword of Mana marketing image for GBA (GameBoy Advance). It was heavily modded by me to make it less busy and more appropriate for wide-ish screens.

  • Size: 156 kb
  • Format: JPG
  • Dimensions: 1680 × 1050 pixels

Info

The official US PSX version of Legend of Mana instruction book / game manual. It's rather large, but it is complete and in color. Physical print quality might not be decent quality.

  • Size: 10,804 kB (10.8 MB)
  • Format: PDF (Portable Document Format)
  • Features: Color

Info

US PSX version save file that can be used in emulators or on real hardware provided you have the means...

  • Slots: (2) New Game+ as well as right before the final event
  • Weapon: Custom-forged 1H Sword (101 power)
  • Pet: Polterbox (for item farming)
  • Home: All Workshops unlocked (+ cactus diary quests recorded)
  • Stats: All level used 1H sword max-stats guide
  • Name: Chumpy, so you can say "Yes" to the Onion Knight ;)

Usage

OpenEmu

  1. Start the game at least once so OpenEmu can create a blank memory card.
  2. Quit the game and quit OpenEmu.
  3. Rename the downloaded Legend of Mana (USA).mcr to the same name as the file located here:
~/Library/Application Support/OpenEmu/Mednafen/Battery Saves/Legend of Mana (USA).{SOME_UNIQUE_ID}.0.mcr
  1. Replace the file in your ~/Library... with this newly renamed file.

RetroArch / RetroPie

Rename the downloaded Legend of Mana (USA).mcr to the same name as your .cue, .bin, .iso, etc. and copy it to the same place (you may have to change the extension to .srm as required by the core being used). Depending on how you have RetroArch set up you may have to copy the file to ~/retroarch/saves/


PSP / PS Vita / PSTV

This is a tricky one as you need to convert the .mcr to .vmp.

Easy Conversion Method

Requires vita-mcr2vmp.

Complex Conversion Method

Requires a real PSP, CFW, and CWCheat.

  1. Rename the Legend of Mana (USA).mcr to SLUS_01013-0.mcr.
  2. Upload/copy the save file to your memory card at /seplugins/cwcheat/mc/ (on Vita this is located in ux0:pspemu).
  3. Load up the game (if you are on Vita/PSTV load the game via Adrenaline).
  4. Bring up the CWCheat menu (hold select when the game is fully loaded).
  5. Choose "Manage Memory Cards", and import the memory card using the instructions on screen.